Customizable Virtual Human and Imagination Soccer

Virtual Reality (VR) training games have many potential benefits for autism spectrum disorder (ASD) therapy, such as increasing motivation and improving the abilities of performing daily living activities. Persons with ASD often have deficits in hand-eye coordination, which makes many activities of daily living difficult. A VR game that trains hand-eye coordination could help users with ASD improve their quality of life. Moreover, incorporating users’ interests into the game could be a good way to build a motivating game for users with ASD.
I developed a Customizable Virtual Human (CVH) which enables users with ASD to easily customize the appearance of a virtual human and then interact with the CVH in a 3D task. Specifically, we investigated the effects of CVHs with a VR hand-eye coordination training game – Imagination Soccer – and conducted a user study on adolescents with high functioning ASD.

Bio

Chao Mei joined the Dept. of Software Engineering and Game Development at Kennesaw State University on Aug. 2016, as an Assistant Professor. He received his Ph.D in Computer Science from the Computer Science Dept. at The University of Texas at San Antonio on Aug. 2016. His Ph.D. advisor is Dr. John Quarles who is the director of the San Antonio Virtual Environment (SAVE) lab. His main research areas are: Human-Computer Interaction – Virtual/Augmented Reality, Special Education, Educational Gaming and Software Engineering. He is also an M.B.A. candidate at Georgia Institute of Technology.

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Research Overview

Dr. Chao Mei joined the Dept. of Software Engineering and Game Development at Kennesaw State University on Aug. 2016, as an Assistant Professor. He also works as an Independent Consultant at OPPO U.S. Research Center since Mar. 2021.  He received his Ph.D in Computer Science from the Computer Science Dept. at The University of Texas at San Antonio on Aug. 2016. His Ph.D. advisor is Dr. John Quarles who is the director of the San Antonio Virtual Environment (SAVE) lab. His main research areas are: Human-Computer Interaction – Virtual/Augmented Reality, Special Education, Educational Gaming and Software Engineering. He is also an M.B.A. candidate at Georgia Institute of Technology.

Chao is a software engineer and computer scientist with strong programming skills and professional academic background. Funded by the National Science Foundation (NSF), National M,S. Society, Kennesaw State Universities, and other organizations, Chao worked on various projects individually and in team through the whole software life cycle. Project experiences include Virtual Reality (VR) and Augmented Reality (AR) systems, Games, software development tools, computer games and web applications. Research areas include Human-Computer Interaction (HCI) – Virtual/Augmented Reality, Virtual Humans medical simulation training, special education, accessible computing. Some projects have got acknowledged by federal congress man, national and local non-profit organizations and users and their families. Have social communication skills and experiences of organizing user studies and fundraising.

Virtual Reality Walk M.S.

The ‘Virtual Reality MS walk’ is design to raise funds and awareness for MS and MS related research. Specifically, the it is a 3D online multi user virtual environment modeled after the real walk held at the AT&T Center every year. The Virtual Reality MS Walk will occur concurrently with the real MS Walk, and will enable people all over the world to actively participate in the walk, regardless of any mobility impairment they may have.

Our team are finalizing the release version, and it is going to be available online at Google Play Store and Apple App Strore the same day with the real walk event on Mar. 7 the 2015.